



Starting in the Summer of 2025, I began work on a project with Professor Jeffrey Wheatley from the religious studies department at Iowa State and Lev Schaul, another student hired to work on the board game currently titledĀ Algorithmic Effervescence. The core idea of the game is that you play as a "religious influencer," and the goal is to play cards on your player board, thematically flavored as your "feed." Throughout the play, you want to play as many cards as you can that match the given influencer while also trying to hinder the progress of other players.